![]() Rides show up broken on one computer but not the other. ![]() *edit, I'm not being disconnected, but weird things happen after desync. Please help, This project is amazing and multiplayer is a lot of fun, if it works. What is the most stable version of ORCT2 for multiplayer desync?Īre there some tricks to make it more stable? Maybe some graphics settings or other settings to change? I think I noticed that if you uncap FPS it gets way worse. Sometimes immediately after joining server, sometimes up to maybe 5 min of game play. We are using an exact copy of the folder between the two machines, and were are using the version 0.0.5.0-develop-cbd64af-windows-圆4.Įven with these ideal conditions, we get multiplayer desync constantly. ![]() Right now, I'm trying to play multiplayer on just TWO computers over a LAN.
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